3D modeling
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selection RMB, SHIFT RMB, A, B, C
set 3D cursor to center CONTROL C
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Rendering Images
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render view F12, ESC to exit
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aim the camera
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snap to view - CONTROL ALT NUMPAD 0
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quad view - CONTROL ALT Q
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lighting
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save a rendered image F12, F3
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JOIN objects CONTROL J
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duplicate objects SHIFT D
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Edit Mode​ TAB - video (BornCG)
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SELECT part of a mesh
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vertex / edge / face
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RMB, A, B, C, ALT, CONTROL
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select entire mesh L
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translate / rotate / scale G, R, S
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EXTRUDE E
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add a FACE
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fill with one face F
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fill with multiple faces ALT F
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CUT meshes
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subdivide Tools tab on left
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ring/loop cut CONTROL R
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knife cut K
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add color to part of a mesh
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character design - video
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PARENTING objects CONTROL P
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set center of rotation for legs, arms (etc)
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inset a face I
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TRACE an image - video
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trace background image CONTROL LMB
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BOOLEAN modifier (​"cut" an object with an object) - video
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